Infobox Armor


 * Module:Armor/data is a database of infobox information
 * Module:Armor/data is linked into Lua via Module:Armor
 * The 3 levels of data in Module:Armor/data is split by Module:Armor/level
 * DR (Damage Resistance)
 * ER (Energy Resistance)
 * RR (Radiation Resistance)

A template is created for each sort variation:
 * Infobox_Armor/Material
 * Infobox_Armor/Weight
 * Infobox Armor/Level

Weight by Material
There are 6 material types
 * Standard
 * Painted
 * Enameled
 * Alloyed
 * Polished
 * Shadowed

Each with 3 weights
 * Light
 * Sturdy
 * Heavy

Each with 5 levels
 * Level 10
 * Level 20
 * Level 30
 * Level 40
 * Level 50

The template only needs to define the other 2 variables

Material by Weight
There are 3 weights
 * Light
 * Sturdy
 * Heavy

Each with 6 material types
 * Standard
 * Painted
 * Enameled
 * Alloyed
 * Polished
 * Shadowed

Each with 5 levels
 * Level 10
 * Level 20
 * Level 30
 * Level 40
 * Level 50

The template only needs to define the other 2 variables

Material by Level
There are 5 levels
 * Level 10
 * Level 20
 * Level 30
 * Level 40
 * Level 50

Each with 6 material types
 * Standard
 * Painted
 * Enameled
 * Alloyed
 * Polished
 * Shadowed

Each with 3 weights
 * Light
 * Sturdy
 * Heavy

The template only needs to define the other 2 variables